blob: c9dffb9f91633eed4d38a51e09a15a1683b24f28 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#ifndef STATE_H
#define STATE_H
#include<SFML/Graphics.hpp>
class State
{
private:
sf::RenderWindow *prozor;
int visina,sirina;
bool ischanged=0,newgame=0,pause=0,kraj=0;
std::map<std::string,sf::Font*> font;
std::map<std::string,sf::Texture*> tex;
sf::RectangleShape podloga;
sf::Text pausetext,krajtext;
void initassets();
void initwin();
void initui();
void updateui();
void events();
void keyboard();
public:
State();
~State();
void loop();
};
#endif
|