1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
#ifndef STATE_H #define STATE_H #include<SFML/Graphics.hpp> class State { private: sf::RenderWindow prozor; int visina,sirina; bool ischanged=0,pause=0; void events(); void keyboard(); public: State(); void loop(); }; #endif