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#ifndef POWRUP_H
#define POWERUP_H
#include"Entity.hpp"
class Powerup:public Entity
{
public:
static float time;
int type;
Powerup():Entity() {}
Powerup(sf::Vector2f pozicija,sf::Vector2f velicina,sf::Color boja,int vrsta);
void respawn(int sirina,int visina,int vrsta);
};
#endif
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