blob: a32b8d9b2b8720140fdfc899650beaf6e5067152 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
#include"includes/Global.hpp"
#include"includes/Enemy2.hpp"
float Enemy2::time=14;
Enemy2::Enemy2(sf::Vector2f pozicija,sf::Vector2f velicina,sf::Color boja):Entity(pozicija,velicina,boja)
{
vx=vy=0;
}
void Enemy2::izracunajbrzinu(float igracx,float igracy,float dt)
{
float k=(igracy-y)/(igracx-x);
float r=600.0*dt;
float dx=r/std::sqrt(1+k*k);
if(igracx-x<0) dx=-dx;
float dy=k*dx;
vx+=dx;
vy+=dy;
}
void Enemy2::izracunajpoz(float igracx,float igracy,float dt)
{
x+=vx*dt;
y+=vy*dt;
}
void Enemy2::respawn(int sirina,int visina)
{
Entity::respawn(sirina,visina);
vx=vy=0;
}
|