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| author | aleksav013 <aleksav013@gmail.com> | 2021-06-01 21:03:32 +0200 |
|---|---|---|
| committer | aleksav013 <aleksav013@gmail.com> | 2021-06-01 21:03:32 +0200 |
| commit | dbe41a2f77774ee716d3ff45db766d6400970f57 (patch) | |
| tree | ec86f7305bcb2d3eec37bf8e123cb901f80a5a5d /src/includes/Game.hpp | |
| parent | 82d49a6825af009d950b3a6c18d609da2ef8486c (diff) | |
Splitting code; Creating Makefile
Diffstat (limited to 'src/includes/Game.hpp')
| -rw-r--r-- | src/includes/Game.hpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/includes/Game.hpp b/src/includes/Game.hpp new file mode 100644 index 0000000..4418ab3 --- /dev/null +++ b/src/includes/Game.hpp @@ -0,0 +1,54 @@ +#ifndef GAME_H +#define GAME_H + +#include"Player.hpp" +#include"Enemy1.hpp" +#include"Enemy2.hpp" +#include"Enemy3.hpp" +#include"Powerup.hpp" + +class Game +{ + private: + sf::Font font; + sf::Texture healthtex,neprijateljtex; + float dt; + sf::Clock sat,time; + + Player igrac; + std::vector<Enemy1> nep1; + std::vector<Enemy2> nep2; + std::vector<Enemy3> nep3; + std::vector<Powerup> pow; + + int visina,sirina; + sf::RenderWindow *prozor; + + sf::CircleShape krug; + sf::RectangleShape health,healthblank,stomp,stompblank; + sf::Text healthtext,stomptext,fps,score; + + void keyboard(); + void run(); + void draw(); + void stompmain(); + + void updateui(); + void updatedt(); + bool gameover(); + void respawn(); + void position(); + void checkcollision(); + + void initshapes(); + void initui(); + void inittex(); + void initent(); + void updatewin(); + public: + Game() {} + Game(sf::RenderWindow *glprozor); + void loop(bool ischanged,bool pause); +}; + +#endif |
