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| author | aleksav013 <aleksav013@gmail.com> | 2021-06-06 04:13:37 +0200 |
|---|---|---|
| committer | aleksav013 <aleksav013@gmail.com> | 2021-06-06 04:13:37 +0200 |
| commit | 3fdf53f3c1fbf58e67ab9570f035756469b99424 (patch) | |
| tree | 3dd0ff504f1b3ccd3cb650ec2964c3642aba6033 /src/Game.cpp | |
| parent | 060ddd25ef18a6289d01283bc76bc4da90bf2a39 (diff) | |
Adding Vampiric UI; Using Valgrind to fix errors
Diffstat (limited to 'src/Game.cpp')
| -rw-r--r-- | src/Game.cpp | 44 |
1 files changed, 33 insertions, 11 deletions
diff --git a/src/Game.cpp b/src/Game.cpp index 2991f88..2fadf1c 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -4,16 +4,23 @@ void Game::initshapes() { health.setSize(sf::Vector2f(sirina/3.0,50.0)); - health.setFillColor(sf::Color::Red); + health.setFillColor(sf::Color(255,0,0,200)); healthblank.setSize(sf::Vector2f(sirina/3.0,50.0)); - healthblank.setFillColor(sf::Color::White); + healthblank.setFillColor(sf::Color(255,255,255,200)); stomp.setSize(sf::Vector2f(sirina/3.0,50.0)); - stomp.setFillColor(sf::Color::Blue); + stomp.setFillColor(sf::Color(0,0,255,200)); stomp.setPosition(0,50); stompblank.setSize(sf::Vector2f(sirina/3.0,50.0)); - stompblank.setFillColor(sf::Color::White); + stompblank.setFillColor(sf::Color(255,255,255,200)); stompblank.setPosition(0,50); + + vampiric.setSize(sf::Vector2f(sirina/3.0,50.0)); + vampiric.setFillColor(sf::Color(170,10,10,200)); + vampiric.setPosition(0,100); + vampiricblank.setSize(sf::Vector2f(sirina/3.0,50.0)); + vampiricblank.setFillColor(sf::Color(255,255,255,200)); + vampiricblank.setPosition(0,100); } void Game::initui() { @@ -26,6 +33,11 @@ void Game::initui() stomptext.setCharacterSize(24); stomptext.setPosition(0,50); stomptext.setFillColor(sf::Color::Black); + vampirictext.setFont(*font["default"]); + vampirictext.setString("Vampiric"); + vampirictext.setCharacterSize(24); + vampirictext.setPosition(0,100); + vampirictext.setFillColor(sf::Color::Black); fps.setFont(*font["default"]); fps.setCharacterSize(24); @@ -76,11 +88,6 @@ void Game::updatewin() stompblank.setSize(sf::Vector2f(sirina/3.0,50.0)); fps.setPosition(sirina*5.0/6,0); score.setPosition(sirina*5.0/6,50); - updateui(); -} -Game::Game() -{ - } Game::Game(sf::RenderWindow *glprozor,std::map<std::string,sf::Font*> mainfont,std::map<std::string,sf::Texture*> maintex) { @@ -89,10 +96,12 @@ Game::Game(sf::RenderWindow *glprozor,std::map<std::string,sf::Font*> mainfont,s tex=maintex; updatewin(); - initui(); initshapes(); initent(); inittex(); + updatedt(); + initui(); + updateui(); } bool Game::gameover() { @@ -107,7 +116,10 @@ void Game::updatedt() void Game::updateui() { health.setSize(sf::Vector2f(sirina*igrac.health/300.0,50.0)); + if(igrac.health>=100) healthblank.setSize(health.getSize()); + else healthblank.setSize(sf::Vector2f(sirina/3.0,50.0)); stomp.setSize(sf::Vector2f(sirina*(5-igrac.stomptime)/15.0,50.0)); + vampiric.setSize(sf::Vector2f(sirina*(igrac.vampirictime)/36.0,50.0)); fps.setString("fps: "+std::to_string((int)(1/dt))); score.setString("xp: "+std::to_string(igrac.xp)); } @@ -172,6 +184,12 @@ void Game::draw() prozor->draw(stompblank); prozor->draw(stomp); prozor->draw(stomptext); + if(igrac.vampirictime>0) + { + prozor->draw(vampiricblank); + prozor->draw(vampiric); + prozor->draw(vampirictext); + } prozor->draw(fps); prozor->draw(score); } @@ -306,7 +324,11 @@ void Game::run() void Game::loop(bool ischanged,bool pause) { updatedt(); - if(ischanged) updatewin(); + if(ischanged) + { + updatewin(); + updateui(); + } if(!pause) { keyboard(); |
