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authorAleksa Vuckovic <aleksa@vuckovic.cc>2026-06-10 21:50:33 +0200
committerAleksa Vuckovic <aleksa@vuckovic.cc>2026-06-10 21:50:33 +0200
commitdd8897294f0c070948b34214defcb436c70005a3 (patch)
tree8e965ab45a789adaef2043eed69cb1563dc0498f /src/handlers
parentbbc7e707d536b76fddeff28e70095de860a41be8 (diff)
Add voice connection state logging to diagnose join failures
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Diffstat (limited to 'src/handlers')
-rw-r--r--src/handlers/playCommand.js9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/handlers/playCommand.js b/src/handlers/playCommand.js
index c61e009..81c498f 100644
--- a/src/handlers/playCommand.js
+++ b/src/handlers/playCommand.js
@@ -136,12 +136,19 @@ async function createVoiceConnection(voiceChannel, interaction) {
selfDeaf: true,
});
+ const stateLogger = (oldState, newState) => {
+ console.log(`[VOICE STATE] Guild: ${guildId}, ${oldState.status} -> ${newState.status}${newState.reason ? ` (reason: ${newState.reason})` : ''}${newState.closeCode ? ` (closeCode: ${newState.closeCode})` : ''}`);
+ };
+ connection.on('stateChange', stateLogger);
+
try {
await entersState(connection, VoiceConnectionStatus.Ready, 30000);
+ connection.off('stateChange', stateLogger);
return connection;
} catch (error) {
lastError = error;
- console.error(`Failed to join voice channel (attempt ${attempt}/${maxAttempts}):`, error);
+ console.error(`Failed to join voice channel (attempt ${attempt}/${maxAttempts}), last state: ${connection.state?.status}:`, error);
+ connection.off('stateChange', stateLogger);
try {
connection.destroy();
} catch (e) {