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#include <types.h>
#include <heap.h>
#include <libk/math.h>
#include <paging.h>
#include <libk/serial_stdio.h>
#include <libk/stdio.h>
kheap_t main_kheap;
void kheap_init(kheap_t *kheap)
{
kheap->fblock = NULL;
}
void kheap_add_block(kheap_t *kheap, uint64_t addr, uint32_t size,
uint32_t bsize)
{
kheapblock_t *kheapblock;
// store size & bsize into kheapblock
kheapblock = (kheapblock_t *)addr;
kheapblock->size = size - (uint32_t)sizeof(kheapblock_t);
kheapblock->bsize = bsize;
// add kheapblock to kheap
kheapblock->next = kheap->fblock;
kheap->fblock = kheapblock;
// block count & bitmap
uint32_t bcnt = kheapblock->size / kheapblock->bsize;
uint8_t *bm = (uint8_t *)&kheapblock[1];
// clear bitmap
for (size_t i = 0; i < bcnt; i++) {
bm[i] = 0;
}
uint32_t bcnt_used =
upper_div((bcnt + (uint32_t)sizeof(kheapblock_t)), bsize);
for (size_t i = 0; i < bcnt_used; i++) {
bm[i] = 5;
}
kheapblock->used = bcnt_used;
}
void *kheap_alloc(kheap_t *kheap, uint32_t size)
{
kheapblock_t *kheapblock;
// find kheapblock that has enough space
for (kheapblock = kheap->fblock; kheapblock;
kheapblock = kheapblock->next) {
if (kheapblock->size - (kheapblock->used * kheapblock->bsize) <
size) {
continue;
}
// use heap with bsize 4096 just for that block size
bool ind1 = ((size % 4096) == 0);
bool ind2 = (kheapblock->bsize == 4096);
if (ind1 + ind2 == 1) {
continue;
}
uint32_t bcnt = kheapblock->size / kheapblock->bsize;
uint32_t bneed = upper_div(size, kheapblock->bsize);
uint8_t *bm = (uint8_t *)&kheapblock[1];
// find empty block
for (size_t i = 0; i < bcnt; i++) {
if (bm[i] != 0) {
continue;
}
// find bneed consecutive empty blocks
size_t j;
for (j = 0; bm[i + j] == 0 && j < bneed && i + j < bcnt;
j++)
;
if (j != bneed) {
i += j - 1;
continue;
}
// using id for the block that is different from previous or next block
uint8_t idp = bm[i - 1], idn = bm[i + j], id;
for (id = idp + 1; id == idn || id == 0; id++)
;
// mark blocks as used
for (j = 0; j < bneed; j++) {
bm[i + j] = id;
}
kheapblock->used += bneed;
return (void *)(i * kheapblock->bsize +
(uintptr_t)&kheapblock[0]);
}
}
printf("Error: there is no remaining memory in kheap\n");
return NULL;
}
void kheap_free(kheap_t *kheap, void *pointer)
{
kheapblock_t *kheapblock;
for (kheapblock = kheap->fblock; kheapblock;
kheapblock = kheapblock->next) {
if ((uintptr_t)(pointer) > (uintptr_t)kheapblock &&
(uintptr_t)(pointer) < (uintptr_t)kheapblock +
sizeof(kheapblock_t) +
kheapblock->size) {
// found block
// get index of bitmap entry
uintptr_t pointer_offset =
(uintptr_t)pointer - (uintptr_t)&kheapblock[0];
uint32_t bi =
(uint32_t)pointer_offset / kheapblock->bsize;
uint8_t *bm = (uint8_t *)&kheapblock[1];
uint8_t id = bm[bi];
uint32_t max = kheapblock->size / kheapblock->bsize;
// set blocks as free
size_t i;
for (i = bi; bm[i] == id && i < max; i++) {
bm[i] = 0;
}
kheapblock->used -= (uint32_t)i - bi;
return;
}
}
printf("Error: %x not freed from kheap\n", pointer);
}
void init_heap()
{
kheap_init(&main_kheap);
kheap_add_block(&main_kheap, HEAP1_VMEM_ADDR, HEAP1_SIZE,
HEAP1_BLOCK_SIZE);
kheap_add_block(&main_kheap, HEAP2_VMEM_ADDR, HEAP2_SIZE,
HEAP2_BLOCK_SIZE);
}
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