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#include <stdint.h>
#include <pic.h>
#include <io.h>
#include <graphics.h>
#include <debug.h>
#define KEYBOARD_DATA_PORT 0x60
#define KEYBOARD_STATUS_PORT 0x64
uint8_t i = 0;
void keyboard_handler(void)
{
uint8_t status = inb(KEYBOARD_STATUS_PORT);
if (!(status & 0x1)) {
return;
}
uint8_t keycode = inb(KEYBOARD_DATA_PORT);
fb_draw_character(fb, keycode, 0, 0, RED, BLACK);
}
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