#include"includes/Global.hpp" #include"includes/Enemy1.hpp" float Enemy1::time=8; Enemy1::Enemy1(sf::Vector2f pozicija,sf::Vector2f velicina,sf::Color boja):Entity(pozicija,velicina,boja) {} void Enemy1::izracunajbrzinu(float igracx,float igracy) { float k=(igracy-y)/(igracx-x); float r=150.0; float dx=r/std::sqrt(1+k*k); if(igracx-x<0) dx=-dx; float dy=k*dx; vx=dx; vy=dy; } void Enemy1::izracunajpoz(float dt) { x+=vx*dt; y+=vy*dt; }