From 2002db81a90af09ebc281b8f54f7f2544b92780b Mon Sep 17 00:00:00 2001 From: aleksav013 Date: Thu, 3 Jun 2021 15:41:37 +0200 Subject: Adding Pause/GameOver screen --- src/includes/Game.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/includes/Game.hpp') diff --git a/src/includes/Game.hpp b/src/includes/Game.hpp index 4418ab3..a85d384 100644 --- a/src/includes/Game.hpp +++ b/src/includes/Game.hpp @@ -11,7 +11,7 @@ class Game { private: sf::Font font; - sf::Texture healthtex,neprijateljtex; + sf::Texture *healthtex,*neprijateljtex; float dt; sf::Clock sat,time; @@ -30,12 +30,10 @@ class Game void keyboard(); void run(); - void draw(); void stompmain(); void updateui(); void updatedt(); - bool gameover(); void respawn(); void position(); void checkcollision(); @@ -47,8 +45,10 @@ class Game void updatewin(); public: Game() {} - Game(sf::RenderWindow *glprozor); + Game(sf::RenderWindow *glprozor,sf::Font font,sf::Texture *neprijateljtex,sf::Texture *healthtex); void loop(bool ischanged,bool pause); + void draw(); + bool gameover(); }; #endif -- cgit v1.2.3