diff options
Diffstat (limited to 'src/Game.cpp')
| -rw-r--r-- | src/Game.cpp | 76 |
1 files changed, 67 insertions, 9 deletions
diff --git a/src/Game.cpp b/src/Game.cpp index 04599e3..2991f88 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -36,12 +36,29 @@ void Game::initui() score.setFillColor(sf::Color::White); score.setPosition(sirina*5.0/6,50); } +void Game::pwptex() +{ + for(size_t i=0;i<pow.size();i++) switch(pow.at(i).type) + { + case 1: + pow.at(i).telo.setTexture(tex["health"]); + break; + case 2: + pow.at(i).telo.setTexture(tex["clear"]); + break; + case 3: + pow.at(i).telo.setTexture(tex["vampiric"]); + break; + default: + break; + } +} void Game::inittex() { - for(size_t i=0;i<pow.size();i++) pow.at(i).telo.setTexture(tex["health"]); for(size_t i=0;i<nep1.size();i++) nep1.at(i).telo.setTexture(tex["neprijatelj"]); for(size_t i=0;i<nep2.size();i++) nep2.at(i).telo.setTexture(tex["neprijatelj"]); for(size_t i=0;i<nep3.size();i++) nep3.at(i).telo.setTexture(tex["neprijatelj"]); + pwptex(); } void Game::initent() { @@ -49,7 +66,7 @@ void Game::initent() for(size_t i=0;i<20;i++) nep1.push_back(Enemy1(sf::Vector2f(Global::rng()%sirina,Global::rng()%visina),sf::Vector2f(50.0f,50.0f),sf::Color::Red)); for(size_t i=0;i<7;i++) nep2.push_back(Enemy2(sf::Vector2f(Global::rng()%sirina,Global::rng()%visina),sf::Vector2f(50.0f,50.0f),sf::Color::Cyan));//(253,106,2))); for(size_t i=0;i<4;i++) nep3.push_back(Enemy3(sf::Vector2f(Global::rng()%sirina,Global::rng()%visina),sf::Vector2f(50.0f,50.0f),sf::Color::Yellow)); - pow.push_back(Powerup(sf::Vector2f(Global::rng()%sirina,Global::rng()%visina),sf::Vector2f(50.0f,50.0f),sf::Color::White)); + pow.push_back(Powerup(sf::Vector2f(Global::rng()%sirina,Global::rng()%visina),sf::Vector2f(50.0f,50.0f),sf::Color::White,Global::rng()%3+1)); } void Game::updatewin() { @@ -85,6 +102,7 @@ bool Game::gameover() void Game::updatedt() { dt=sat.restart().asMicroseconds()/1000000.0; + if(dt>1) dt=0; } void Game::updateui() { @@ -103,6 +121,7 @@ void Game::stompmain() { igrac.xp+=5; nep1.at(i).ziv=0; + if(igrac.vampirictime>0) igrac.health+=5; } } for(size_t i=0;i<nep2.size();i++) if(nep2.at(i).ziv) @@ -111,6 +130,7 @@ void Game::stompmain() { igrac.xp+=10; nep2.at(i).ziv=0; + if(igrac.vampirictime>0) igrac.health+=10; } } for(size_t i=0;i<nep3.size();i++) if(nep3.at(i).ziv) @@ -119,6 +139,7 @@ void Game::stompmain() { igrac.xp+=20; nep3.at(i).ziv=0; + if(igrac.vampirictime>0) igrac.health+=20; } } } @@ -133,7 +154,12 @@ void Game::keyboard() } void Game::draw() { - if(igrac.stomptime>4.6) prozor->draw(igrac.krug); + if(igrac.stomptime>4.6) + { + if(igrac.vampirictime>0) igrac.krug.setOutlineColor(sf::Color::Red); + else igrac.krug.setOutlineColor(sf::Color::White); + prozor->draw(igrac.krug); + } prozor->draw(igrac.telo); for(size_t i=0;i<nep1.size();i++) if(nep1.at(i).ziv) prozor->draw(nep1.at(i).telo); for(size_t i=0;i<nep2.size();i++) if(nep2.at(i).ziv) prozor->draw(nep2.at(i).telo); @@ -182,7 +208,7 @@ void Game::checkcollision() if(seseku(nep1.at(i).telo,igrac.telo)) { nep1.at(i).ziv=0; - igrac.health-=Global::rng()%4+1; // 1-4 dmg + igrac.health-=Global::rng()%4+1; } } for(size_t i=0;i<nep2.size();i++) if(nep2.at(i).ziv) @@ -190,7 +216,7 @@ void Game::checkcollision() if(seseku(nep2.at(i).telo,igrac.telo)) { nep2.at(i).ziv=0; - igrac.health-=Global::rng()%8+1; // 1-8 dmg + igrac.health-=Global::rng()%8+1; } } for(size_t i=0;i<nep3.size();i++) if(nep3.at(i).ziv) @@ -198,7 +224,7 @@ void Game::checkcollision() if(seseku(nep3.at(i).telo,igrac.telo)) { nep3.at(i).ziv=0; - igrac.health-=Global::rng()%12+1; // 1-12 dmg + igrac.health-=Global::rng()%12+1; } } for(size_t i=0;i<pow.size();i++) if(pow.at(i).ziv) @@ -206,7 +232,37 @@ void Game::checkcollision() if(seseku(pow.at(i).telo,igrac.telo)) { pow.at(i).ziv=0; - igrac.health+=Global::rng()%20+21; // 20-40 heal + switch(pow.at(i).type) + { + case 1: + //health + igrac.health+=Global::rng()%20+21; + break; + case 2: + //clear + for(size_t i=0;i<nep1.size();i++) if(nep1.at(i).ziv) + { + nep1.at(i).ziv=0; + igrac.xp+=5; + } + for(size_t i=0;i<nep2.size();i++) if(nep2.at(i).ziv) + { + nep2.at(i).ziv=0; + igrac.xp+=10; + } + for(size_t i=0;i<nep3.size();i++) if(nep3.at(i).ziv) + { + nep3.at(i).ziv=0; + igrac.xp+=20; + } + break; + case 3: + //vampiric + igrac.vampirictime=12; + break; + default: + break; + } } } } @@ -235,18 +291,21 @@ void Game::respawn() if(Powerup::time<0) { Powerup::time=20; - for(size_t i=0;i<pow.size();i++) pow.at(i).respawn(sirina,visina); + for(size_t i=0;i<pow.size();i++) pow.at(i).respawn(sirina,visina,Global::rng()%3+1); + pwptex(); } } void Game::run() { igrac.updatest(dt); + igrac.updatevt(dt); respawn(); position(); checkcollision(); } void Game::loop(bool ischanged,bool pause) { + updatedt(); if(ischanged) updatewin(); if(!pause) { @@ -254,5 +313,4 @@ void Game::loop(bool ischanged,bool pause) run(); } updateui(); - updatedt(); } |
