#include #include #include #include void ioapic_eoi() { *((volatile uint32_t*)((uint64_t)lapic_addr + 0xB0)) = 0; } uint32_t ioapic_read(const uint8_t offset) { /* tell IOREGSEL where we want to read from */ *(volatile uint32_t*)(uint64_t)ioapic_addr = offset; /* return the data from IOWIN */ return *(volatile uint32_t*)((uint64_t)ioapic_addr + 0x10); } void ioapic_write(const uint8_t offset, const uint32_t val) { /* tell IOREGSEL where we want to write to */ *(volatile uint32_t*)(uint64_t)ioapic_addr = offset; /* write the value to IOWIN */ *(volatile uint32_t*)((uint64_t)ioapic_addr + 0x10) = val; } void ioapic_set_irq(uint8_t irq, uint64_t apic_id, uint8_t vector) { const uint32_t low_index = (uint32_t)0x10 + irq*2; const uint32_t high_index = (uint32_t)0x10 + irq*2 + 1; uint32_t high = ioapic_read((uint8_t)high_index); // set APIC ID high &= (uint32_t)~0xff000000; high |= (uint32_t)apic_id << 24; ioapic_write((uint8_t)high_index, high); uint32_t low = ioapic_read((uint8_t)low_index); // unmask the IRQ low &= (uint32_t)~(1<<16); // set to physical delivery mode low &= (uint32_t)~(1<<11); // set to fixed delivery mode low &= (uint32_t)~0x700; // set delivery vector low &= (uint32_t)~0xff; low |= vector; ioapic_write((uint8_t)low_index, low); } void apic_remap_interrupts() { uint8_t bspid = curr_cpu_apic_id(); map_addr(ioapic_addr, ioapic_addr, FLAG_PRESENT); map_addr(lapic_addr, lapic_addr, FLAG_PRESENT); // irq is 2 because of gsi remap ioapic_set_irq(0x2, bspid, 0x20); // timer ioapic_set_irq(0x1, bspid, 0x21); // keyboard __asm__ volatile ("sti;"); }