From f622bf0d79a7460cb160207bcd75f257deb872ea Mon Sep 17 00:00:00 2001 From: Aleksa Vuckovic Date: Thu, 4 Aug 2022 09:00:14 +0200 Subject: drawing characters to fb; fixed draw_line --- kernel/graphics.c | 58 +++++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 46 insertions(+), 12 deletions(-) (limited to 'kernel/graphics.c') diff --git a/kernel/graphics.c b/kernel/graphics.c index da5ed5d..d27a3e3 100644 --- a/kernel/graphics.c +++ b/kernel/graphics.c @@ -1,38 +1,42 @@ #include #include #include -#include +#include uint64_t* pixel_offset(fb_t fb, uint32_t x, uint32_t y) { - return (uint64_t*)((uint32_t*)fb.addr + y * fb.pitch / 4 + x); + return (uint64_t*)((char*)fb.addr + y * fb.pitch + x * fb.bpp / 8); } void fb_draw_pixel(fb_t fb, uint32_t x, uint32_t y, uint32_t col) { - uint64_t* fb_offset = pixel_offset(fb, x, y); + if (x >= fb.width || y >= fb.height) return; + + uint32_t* fb_offset = (uint32_t*)pixel_offset(fb, x, y); *fb_offset = col; } +/* https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm */ + void fb_draw_line_low(fb_t fb, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t col) { - uint32_t dx = x1 - x0; - uint32_t dy = y1 - y0; - uint32_t yi = 1; + int32_t dx = x1 - x0; + int32_t dy = y1 - y0; + int32_t yi = 1; if (dy < 0) { yi = -1; dy = -dy; } - uint32_t D = (2 * dy) - dx; - uint32_t y = y0; + int32_t D = (2 * dy) - dx; + int32_t y = y0; - for (uint32_t x = x0; x < x1; x++) { + for (int32_t x = x0; x <= x1; x++) { fb_draw_pixel(fb, x, y, col); if (D > 0) { y = y + yi; D = D + (2 * (dy - dx)); } else { - D = D + 2*dy; + D = D + 2 * dy; } } @@ -56,12 +60,12 @@ void fb_draw_line_high(fb_t fb, int32_t x0, int32_t y0, int32_t x1, int32_t y1, x = x + xi; D = D + (2 * (dx - dy)); } else { - D = D + 2*dx; + D = D + 2 * dx; } } } -uint32_t abs(int64_t val) +int32_t abs(int32_t val) { if (val < 0) return -val; return val; @@ -81,3 +85,33 @@ void fb_draw_line(fb_t fb, int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32 fb_draw_line_high(fb, x0, y0, x1, y1, col); } } + +void fb_draw_character(fb_t fb, char c, uint32_t x, uint32_t y, uint32_t char_col, uint32_t bg_col) +{ + uint32_t offset = 32 + c * 16; + for (uint32_t i = 0 ; i < 16; i++) + { + for (uint32_t j = 0 ; j < 8; j++) + { + if (font[offset + i] & (1 << (7 - j))) { + fb_draw_pixel(fb, x + j, y + i, char_col); + } else { + fb_draw_pixel(fb, x + j, y + i, bg_col); + } + } + } +} + +uint32_t strlen(const char* s) +{ + char *p = (char*)s; + while (*p) p++; + return p - s; +} + +void fb_draw_string(fb_t fb, const char* s, uint32_t x, uint32_t y, uint32_t char_col, uint32_t bg_col) +{ + for (uint32_t i = 0; i < strlen(s); i++) { + fb_draw_character(fb, s[i], x + i * 8, y, char_col, bg_col); + } +} -- cgit v1.2.3