#include"types.h" #include"string.h" #include"asm.h" static const size_t VGA_WIDTH = 80; static const size_t VGA_HEIGHT = 25; enum vga_color { VGA_COLOR_BLACK = 0, VGA_COLOR_BLUE = 1, VGA_COLOR_GREEN = 2, VGA_COLOR_CYAN = 3, VGA_COLOR_RED = 4, VGA_COLOR_MAGENTA = 5, VGA_COLOR_BROWN = 6, VGA_COLOR_LIGHT_GREY = 7, VGA_COLOR_DARK_GREY = 8, VGA_COLOR_LIGHT_BLUE = 9, VGA_COLOR_LIGHT_GREEN = 10, VGA_COLOR_LIGHT_CYAN = 11, VGA_COLOR_LIGHT_RED = 12, VGA_COLOR_LIGHT_MAGENTA = 13, VGA_COLOR_LIGHT_BROWN = 14, VGA_COLOR_WHITE = 15, }; static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) { return fg | bg << 4; } static inline uint16_t vga_entry(unsigned char uc, uint8_t color) { return (uint16_t) uc | (uint16_t) color << 8; } size_t terminal_row; size_t terminal_column; uint8_t terminal_color; uint16_t* terminal_buffer; void terminal_initialize() { terminal_row=0; terminal_column=0; terminal_color=vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); terminal_buffer=(uint16_t*) 0xB8000; for(size_t y=0;y "); } void clear() { for(size_t i=0;i