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authorAleksa Vučković <aleksav013@gmail.com>2021-10-09 01:22:30 +0200
committerAleksa Vučković <aleksav013@gmail.com>2021-10-09 01:22:30 +0200
commit1dd9c366b885725a3081726b05732a2b81a8e6c7 (patch)
tree40d4a1515d5707cd70ff2e368854e9533fbc5b44
parented5d024c8b4961b6d722bf45d2c98846afdc1191 (diff)
Small changes before adding gdt
-rw-r--r--Makefile50
-rwxr-xr-xqemu.sh1
-rw-r--r--src/boot.asm90
-rw-r--r--src/boot.s90
-rw-r--r--src/grub.cfg5
-rw-r--r--src/kernel.c88
-rw-r--r--src/vga.h23
7 files changed, 76 insertions, 271 deletions
diff --git a/Makefile b/Makefile
index 0a86795..86585c5 100644
--- a/Makefile
+++ b/Makefile
@@ -1,37 +1,34 @@
-CC = i686-elf-gcc
-AS = i686-elf-as
-CFLAGS =
+CC=i686-elf-gcc
+AS=i686-elf-as
+CFLAGS=-ffreestanding -O2 -Wall -Wextra
-MKDIR = mkdir -p
-RM = rm -rf
-CP = cp
+MKDIR=mkdir -p
+RM=rm -rf
+CP=cp
-SOURCE_DIR = src
-BUILD_DIR = build
-ISO_DIR = isodir
+SOURCE_DIR=src
+BUILD_DIR=build
+ISO_DIR=isodir
-AS_SOURCE = boot.s
-C_SOURCE = kernel.c
+TARGET=myos
-OBJ_FILES = boot.o kernel.o
-CRTBEGIN_OBJ:=$(shell $(CC) -print-file-name=crtbegin.o)
-CRTEND_OBJ:=$(shell $(CC) -print-file-name=crtend.o)
-
-OBJ = $(BUILD_DIR)/crti.o $(CRTBEGIN_OBJ) $(patsubst %,$(BUILD_DIR)/%,$(OBJ_FILES)) $(CRTEND_OBJ) $(BUILD_DIR)/crtn.o
+OBJ_FILES=boot.o kernel.o
+CRTBEGIN_OBJ=$(shell $(CC) -print-file-name=crtbegin.o)
+CRTEND_OBJ=$(shell $(CC) -print-file-name=crtend.o)
+OBJ=$(BUILD_DIR)/crti.o $(CRTBEGIN_OBJ) $(patsubst %,$(BUILD_DIR)/%,$(OBJ_FILES)) $(CRTEND_OBJ) $(BUILD_DIR)/crtn.o
# Creating iso file
-.PHONY: all
-all: $(BUILD_DIR)/myos.bin
+$(TARGET).iso: $(BUILD_DIR)/$(TARGET).bin
grub-file --is-x86-multiboot $(BUILD_DIR)/myos.bin
mkdir -p $(ISO_DIR)/boot/grub
$(CP) $(BUILD_DIR)/myos.bin $(ISO_DIR)/boot/myos.bin
$(CP) $(SOURCE_DIR)/grub.cfg $(ISO_DIR)/boot/grub/grub.cfg
- grub-mkrescue -o myos.iso $(ISO_DIR)
+ grub-mkrescue -o $(TARGET).iso $(ISO_DIR)
# Linking object files
-$(BUILD_DIR)/myos.bin: $(OBJ)
+$(BUILD_DIR)/$(TARGET).bin: $(OBJ)
$(MKDIR) $(BUILD_DIR)
- $(CC) -T $(SOURCE_DIR)/linker.ld -o $(BUILD_DIR)/myos.bin -ffreestanding -O2 -nostdlib $(OBJ) -lgcc
+ $(CC) -T $(SOURCE_DIR)/linker.ld -o $@ $(CFLAGS) -nostdlib $^ -lgcc
# Compiling as sources
$(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.s
@@ -41,9 +38,14 @@ $(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.s
# Compiling C sources
$(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.c
$(MKDIR) $(BUILD_DIR)
- $(CC) -c $< -o $@ -std=gnu99 -ffreestanding -O2 -Wall -Wextra
+ $(CC) -c $< -o $@ -std=gnu99 $(CFLAGS)
+
+# Boot kernel in qemu
+.PHONY: run
+run: $(TARGET).iso
+ qemu-system-x86_64 -cdrom $(TARGET).iso
-# Cleaning
+# Clean build files
.PHONY: clean
clean:
- $(RM) $(BUILD_DIR) $(ISO_DIR) myos.iso
+ $(RM) $(BUILD_DIR) $(ISO_DIR) $(TARGET).iso
diff --git a/qemu.sh b/qemu.sh
deleted file mode 100755
index 8080024..0000000
--- a/qemu.sh
+++ /dev/null
@@ -1 +0,0 @@
-qemu-system-x86_64 -cdrom myos.iso
diff --git a/src/boot.asm b/src/boot.asm
deleted file mode 100644
index 94b4c57..0000000
--- a/src/boot.asm
+++ /dev/null
@@ -1,90 +0,0 @@
-; Declare constants for the multiboot header.
-MBALIGN equ 1 << 0 ; align loaded modules on page boundaries
-MEMINFO equ 1 << 1 ; provide memory map
-FLAGS equ MBALIGN | MEMINFO ; this is the Multiboot 'flag' field
-MAGIC equ 0x1BADB002 ; 'magic number' lets bootloader find the header
-CHECKSUM equ -(MAGIC + FLAGS) ; checksum of above, to prove we are multiboot
-
-; Declare a multiboot header that marks the program as a kernel. These are magic
-; values that are documented in the multiboot standard. The bootloader will
-; search for this signature in the first 8 KiB of the kernel file, aligned at a
-; 32-bit boundary. The signature is in its own section so the header can be
-; forced to be within the first 8 KiB of the kernel file.
-section .multiboot
-align 4
- dd MAGIC
- dd FLAGS
- dd CHECKSUM
-
-; The multiboot standard does not define the value of the stack pointer register
-; (esp) and it is up to the kernel to provide a stack. This allocates room for a
-; small stack by creating a symbol at the bottom of it, then allocating 16384
-; bytes for it, and finally creating a symbol at the top. The stack grows
-; downwards on x86. The stack is in its own section so it can be marked nobits,
-; which means the kernel file is smaller because it does not contain an
-; uninitialized stack. The stack on x86 must be 16-byte aligned according to the
-; System V ABI standard and de-facto extensions. The compiler will assume the
-; stack is properly aligned and failure to align the stack will result in
-; undefined behavior.
-section .bss
-align 16
-stack_bottom:
-resb 16384 ; 16 KiB
-stack_top:
-
-; The linker script specifies _start as the entry point to the kernel and the
-; bootloader will jump to this position once the kernel has been loaded. It
-; doesn't make sense to return from this function as the bootloader is gone.
-; Declare _start as a function symbol with the given symbol size.
-section .text
-global _start:function (_start.end - _start)
-_start:
- ; The bootloader has loaded us into 32-bit protected mode on a x86
- ; machine. Interrupts are disabled. Paging is disabled. The processor
- ; state is as defined in the multiboot standard. The kernel has full
- ; control of the CPU. The kernel can only make use of hardware features
- ; and any code it provides as part of itself. There's no printf
- ; function, unless the kernel provides its own <stdio.h> header and a
- ; printf implementation. There are no security restrictions, no
- ; safeguards, no debugging mechanisms, only what the kernel provides
- ; itself. It has absolute and complete power over the
- ; machine.
-
- ; To set up a stack, we set the esp register to point to the top of our
- ; stack (as it grows downwards on x86 systems). This is necessarily done
- ; in assembly as languages such as C cannot function without a stack.
- mov esp, stack_top
-
- ; This is a good place to initialize crucial processor state before the
- ; high-level kernel is entered. It's best to minimize the early
- ; environment where crucial features are offline. Note that the
- ; processor isnot fully initialized yet: Features such as floating
- ; point instructions and instruction set extensions are not initialized
- ; yet. The GDT should be loaded here. Paging should be enabled here.
- ; C++ features such as global constructors and exceptions will require
- ; runtime support to work as well.
-
- ; Enter the high-level kernel. The ABI requires the stack is 16-byte
- ; aligned at the time of the call instruction (which afterwards pushes
- ; the return pointer of size 4 bytes). The stack was originally 16-byte
- ; aligned above and we've since pushed a multiple of 16 bytes to the
- ; stack since (pushed 0 bytes so far) and the alignment is thus
- ; preserved and the call is well defined.
- ; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kernel_main
- extern kernel_main
- call kernel_main
-
- ; If the system has nothing more to do, put the computer into an
- ; infinite loop. To do that:
- ; 1) Disable interrupts with cli (clear interrupt enable in eflags).
- ; They are already disabled by the bootloader, so this is not needed.
- ; Mind that you might later enable interrupts and return from
- ; kernel_main (which is sort of nonsensical to do).
- ; 2) Wait for the next interrupt to arrive with hlt (halt instruction).
- ; Since they are disabled, this will lock up the computer.
- ; 3) Jump to the hlt instruction if it ever wakes up due to a
- ; non-maskable interrupt occurring or due to system management mode.
- cli
-.hang: hlt
- jmp .hang
-.end:
diff --git a/src/boot.s b/src/boot.s
index a043012..385ee70 100644
--- a/src/boot.s
+++ b/src/boot.s
@@ -1,110 +1,32 @@
-/* Declare constants for the multiboot header. */
-.set ALIGN, 1<<0 /* align loaded modules on page boundaries */
-.set MEMINFO, 1<<1 /* provide memory map */
-.set FLAGS, ALIGN | MEMINFO /* this is the Multiboot 'flag' field */
-.set MAGIC, 0x1BADB002 /* 'magic number' lets bootloader find the header */
-.set CHECKSUM, -(MAGIC + FLAGS) /* checksum of above, to prove we are multiboot */
+.set ALIGN, 1<<0
+.set MEMINFO, 1<<1
+.set FLAGS, ALIGN | MEMINFO
+.set MAGIC, 0x1BADB002
+.set CHECKSUM, -(MAGIC + FLAGS)
-/*
-Declare a multiboot header that marks the program as a kernel. These are magic
-values that are documented in the multiboot standard. The bootloader will
-search for this signature in the first 8 KiB of the kernel file, aligned at a
-32-bit boundary. The signature is in its own section so the header can be
-forced to be within the first 8 KiB of the kernel file.
-*/
.section .multiboot
.align 4
.long MAGIC
.long FLAGS
.long CHECKSUM
-/*
-The multiboot standard does not define the value of the stack pointer register
-(esp) and it is up to the kernel to provide a stack. This allocates room for a
-small stack by creating a symbol at the bottom of it, then allocating 16384
-bytes for it, and finally creating a symbol at the top. The stack grows
-downwards on x86. The stack is in its own section so it can be marked nobits,
-which means the kernel file is smaller because it does not contain an
-uninitialized stack. The stack on x86 must be 16-byte aligned according to the
-System V ABI standard and de-facto extensions. The compiler will assume the
-stack is properly aligned and failure to align the stack will result in
-undefined behavior.
-*/
.section .bss
.align 16
stack_bottom:
.skip 16384 # 16 KiB
stack_top:
-
-/*
-The linker script specifies _start as the entry point to the kernel and the
-bootloader will jump to this position once the kernel has been loaded. It
-doesn't make sense to return from this function as the bootloader is gone.
-*/
+
.section .text
.global _start
.type _start, @function
_start:
- /*
- The bootloader has loaded us into 32-bit protected mode on a x86
- machine. Interrupts are disabled. Paging is disabled. The processor
- state is as defined in the multiboot standard. The kernel has full
- control of the CPU. The kernel can only make use of hardware features
- and any code it provides as part of itself. There's no printf
- function, unless the kernel provides its own <stdio.h> header and a
- printf implementation. There are no security restrictions, no
- safeguards, no debugging mechanisms, only what the kernel provides
- itself. It has absolute and complete power over the
- machine.
- */
-
- /*
- To set up a stack, we set the esp register to point to the top of the
- stack (as it grows downwards on x86 systems). This is necessarily done
- in assembly as languages such as C cannot function without a stack.
- */
mov $stack_top, %esp
- /*
- This is a good place to initialize crucial processor state before the
- high-level kernel is entered. It's best to minimize the early
- environment where crucial features are offline. Note that the
- processor is not fully initialized yet: Features such as floating
- point instuctions and instruction set extensions are not initialized
- yet. The GDT should be loaded here. Paging should be enabled here.
- C++ features such as global constructors and exceptions will require
- runtime support to work as well.
- */
-
- /*
- Enter the high-level kernel. The ABI requires the stack is 16-byte
- aligned at the time of the call instruction (which afterwards pushes
- the return pointer of size 4 bytes). The stack was originally 16-byte
- aligned above and we've pushed a multiple of 16 bytes to the
- stack since (pushed 0 bytes so far), so the alignment has thus been
- preserved and the call is well defined.
- */
call _init
call kernel_main
- /*
- If the system has nothing more to do, put the computer into an
- infinite loop. To do that:
- 1) Disable interrupts with cli (clear interrupt enable in eflags).
- They are already disabled by the bootloader, so this is not needed.
- Mind that you might later enable interrupts and return from
- kernel_main (which is sort of nonsensical to do).
- 2) Wait for the next interrupt to arrive with hlt (halt instruction).
- Since they are disabled, this will lock up the computer.
- 3) Jump to the hlt instruction if it ever wakes up due to a
- non-maskable interrupt occurring or due to system management mode.
- */
cli
1: hlt
jmp 1b
-/*
-Set the size of the _start symbol to the current location '.' minus its start.
-This is useful when debugging or when you implement call tracing.
-*/
.size _start, . - _start
diff --git a/src/grub.cfg b/src/grub.cfg
index b2f8404..fea5f54 100644
--- a/src/grub.cfg
+++ b/src/grub.cfg
@@ -1,3 +1,6 @@
+set timeout=0
+set default=0
+
menuentry "myos" {
- multiboot /boot/myos.bin
+ multiboot /boot/myos.bin
}
diff --git a/src/kernel.c b/src/kernel.c
index 2c71ba4..90f34bd 100644
--- a/src/kernel.c
+++ b/src/kernel.c
@@ -1,37 +1,11 @@
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
-
-/* Check if the compiler thinks you are targeting the wrong operating system. */
-#if defined(__linux__)
-#error "You are not using a cross-compiler, you will most certainly run into trouble"
-#endif
-
-/* This tutorial will only work for the 32-bit ix86 targets. */
-#if !defined(__i386__)
-#error "This tutorial needs to be compiled with a ix86-elf compiler"
-#endif
-
-/* Hardware text mode color constants. */
-enum vga_color {
- VGA_COLOR_BLACK = 0,
- VGA_COLOR_BLUE = 1,
- VGA_COLOR_GREEN = 2,
- VGA_COLOR_CYAN = 3,
- VGA_COLOR_RED = 4,
- VGA_COLOR_MAGENTA = 5,
- VGA_COLOR_BROWN = 6,
- VGA_COLOR_LIGHT_GREY = 7,
- VGA_COLOR_DARK_GREY = 8,
- VGA_COLOR_LIGHT_BLUE = 9,
- VGA_COLOR_LIGHT_GREEN = 10,
- VGA_COLOR_LIGHT_CYAN = 11,
- VGA_COLOR_LIGHT_RED = 12,
- VGA_COLOR_LIGHT_MAGENTA = 13,
- VGA_COLOR_LIGHT_BROWN = 14,
- VGA_COLOR_WHITE = 15,
-};
-
+#include"vga.h"
+
+static const size_t VGA_WIDTH = 80;
+static const size_t VGA_HEIGHT = 25;
+
static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg)
{
return fg | bg << 4;
@@ -42,16 +16,6 @@ static inline uint16_t vga_entry(unsigned char uc, uint8_t color)
return (uint16_t) uc | (uint16_t) color << 8;
}
-size_t strlen(const char* str)
-{
- size_t len = 0;
- while (str[len]) len++;
- return len;
-}
-
-static const size_t VGA_WIDTH = 80;
-static const size_t VGA_HEIGHT = 25;
-
size_t terminal_row;
size_t terminal_column;
uint8_t terminal_color;
@@ -63,19 +27,16 @@ void terminal_initialize(void)
terminal_column = 0;
terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
terminal_buffer = (uint16_t*) 0xB8000;
- for (size_t y = 0; y < VGA_HEIGHT; y++) {
- for (size_t x = 0; x < VGA_WIDTH; x++) {
+ for (size_t y = 0; y < VGA_HEIGHT; y++)
+ {
+ for (size_t x = 0; x < VGA_WIDTH; x++)
+ {
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(' ', terminal_color);
}
}
}
-void terminal_setcoor(uint8_t color)
-{
- terminal_color = color;
-}
-
void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
{
const size_t index = y * VGA_WIDTH + x;
@@ -84,11 +45,8 @@ void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
void movescreen()
{
- if (terminal_row == VGA_HEIGHT)
- {
- terminal_row--;
- for(size_t i=0;i<VGA_HEIGHT;i++) for(size_t j=0;j<VGA_WIDTH;j++) terminal_buffer[i*VGA_WIDTH+j]=terminal_buffer[(i+1)*VGA_WIDTH+j];
- }
+ terminal_row--;
+ for(size_t i=0;i<VGA_HEIGHT;i++) for(size_t j=0;j<VGA_WIDTH;j++) terminal_buffer[i*VGA_WIDTH+j]=terminal_buffer[(i+1)*VGA_WIDTH+j];
}
void terminal_putchar(char c)
@@ -102,30 +60,18 @@ void terminal_putchar(char c)
if (terminal_row == VGA_HEIGHT) movescreen();
}
-void terminal_write(const char* data, size_t size)
-{
- for (size_t i = 0; i < size; i++) terminal_putchar(data[i]);
-}
-
void terminal_writestring(const char* data)
{
- terminal_write(data, strlen(data));
+ for(int i=0;data[i]!='\0';i++) terminal_putchar(data[i]);
}
-char *rec;
-__attribute__ ((constructor)) void foo(void)
-{
- rec="aleksa";
-}
-
void kernel_main(void)
{
terminal_initialize();
- for(size_t i=0;i<50;i++)
- {
- for(size_t j=0;j<i;j++) terminal_writestring("#");
- terminal_writestring("Hello, kernel World!\n");
- }
- terminal_writestring(rec);
+ for(size_t i=0;i<50;i++)
+ {
+ for(size_t j=0;j<i;j++) terminal_writestring("#");
+ terminal_writestring("Hello, kernel World!\n");
+ }
}
diff --git a/src/vga.h b/src/vga.h
new file mode 100644
index 0000000..8f81c21
--- /dev/null
+++ b/src/vga.h
@@ -0,0 +1,23 @@
+#ifndef VGA
+#define VGA
+
+enum vga_color {
+ VGA_COLOR_BLACK = 0,
+ VGA_COLOR_BLUE = 1,
+ VGA_COLOR_GREEN = 2,
+ VGA_COLOR_CYAN = 3,
+ VGA_COLOR_RED = 4,
+ VGA_COLOR_MAGENTA = 5,
+ VGA_COLOR_BROWN = 6,
+ VGA_COLOR_LIGHT_GREY = 7,
+ VGA_COLOR_DARK_GREY = 8,
+ VGA_COLOR_LIGHT_BLUE = 9,
+ VGA_COLOR_LIGHT_GREEN = 10,
+ VGA_COLOR_LIGHT_CYAN = 11,
+ VGA_COLOR_LIGHT_RED = 12,
+ VGA_COLOR_LIGHT_MAGENTA = 13,
+ VGA_COLOR_LIGHT_BROWN = 14,
+ VGA_COLOR_WHITE = 15,
+};
+
+#endif