diff options
| author | Aleksa Vučković <aleksav013@gmail.com> | 2021-10-09 01:22:30 +0200 |
|---|---|---|
| committer | Aleksa Vučković <aleksav013@gmail.com> | 2021-10-09 01:22:30 +0200 |
| commit | 1dd9c366b885725a3081726b05732a2b81a8e6c7 (patch) | |
| tree | 40d4a1515d5707cd70ff2e368854e9533fbc5b44 | |
| parent | ed5d024c8b4961b6d722bf45d2c98846afdc1191 (diff) | |
Small changes before adding gdt
| -rw-r--r-- | Makefile | 50 | ||||
| -rwxr-xr-x | qemu.sh | 1 | ||||
| -rw-r--r-- | src/boot.asm | 90 | ||||
| -rw-r--r-- | src/boot.s | 90 | ||||
| -rw-r--r-- | src/grub.cfg | 5 | ||||
| -rw-r--r-- | src/kernel.c | 88 | ||||
| -rw-r--r-- | src/vga.h | 23 |
7 files changed, 76 insertions, 271 deletions
@@ -1,37 +1,34 @@ -CC = i686-elf-gcc -AS = i686-elf-as -CFLAGS = +CC=i686-elf-gcc +AS=i686-elf-as +CFLAGS=-ffreestanding -O2 -Wall -Wextra -MKDIR = mkdir -p -RM = rm -rf -CP = cp +MKDIR=mkdir -p +RM=rm -rf +CP=cp -SOURCE_DIR = src -BUILD_DIR = build -ISO_DIR = isodir +SOURCE_DIR=src +BUILD_DIR=build +ISO_DIR=isodir -AS_SOURCE = boot.s -C_SOURCE = kernel.c +TARGET=myos -OBJ_FILES = boot.o kernel.o -CRTBEGIN_OBJ:=$(shell $(CC) -print-file-name=crtbegin.o) -CRTEND_OBJ:=$(shell $(CC) -print-file-name=crtend.o) - -OBJ = $(BUILD_DIR)/crti.o $(CRTBEGIN_OBJ) $(patsubst %,$(BUILD_DIR)/%,$(OBJ_FILES)) $(CRTEND_OBJ) $(BUILD_DIR)/crtn.o +OBJ_FILES=boot.o kernel.o +CRTBEGIN_OBJ=$(shell $(CC) -print-file-name=crtbegin.o) +CRTEND_OBJ=$(shell $(CC) -print-file-name=crtend.o) +OBJ=$(BUILD_DIR)/crti.o $(CRTBEGIN_OBJ) $(patsubst %,$(BUILD_DIR)/%,$(OBJ_FILES)) $(CRTEND_OBJ) $(BUILD_DIR)/crtn.o # Creating iso file -.PHONY: all -all: $(BUILD_DIR)/myos.bin +$(TARGET).iso: $(BUILD_DIR)/$(TARGET).bin grub-file --is-x86-multiboot $(BUILD_DIR)/myos.bin mkdir -p $(ISO_DIR)/boot/grub $(CP) $(BUILD_DIR)/myos.bin $(ISO_DIR)/boot/myos.bin $(CP) $(SOURCE_DIR)/grub.cfg $(ISO_DIR)/boot/grub/grub.cfg - grub-mkrescue -o myos.iso $(ISO_DIR) + grub-mkrescue -o $(TARGET).iso $(ISO_DIR) # Linking object files -$(BUILD_DIR)/myos.bin: $(OBJ) +$(BUILD_DIR)/$(TARGET).bin: $(OBJ) $(MKDIR) $(BUILD_DIR) - $(CC) -T $(SOURCE_DIR)/linker.ld -o $(BUILD_DIR)/myos.bin -ffreestanding -O2 -nostdlib $(OBJ) -lgcc + $(CC) -T $(SOURCE_DIR)/linker.ld -o $@ $(CFLAGS) -nostdlib $^ -lgcc # Compiling as sources $(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.s @@ -41,9 +38,14 @@ $(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.s # Compiling C sources $(BUILD_DIR)/%.o: $(SOURCE_DIR)/%.c $(MKDIR) $(BUILD_DIR) - $(CC) -c $< -o $@ -std=gnu99 -ffreestanding -O2 -Wall -Wextra + $(CC) -c $< -o $@ -std=gnu99 $(CFLAGS) + +# Boot kernel in qemu +.PHONY: run +run: $(TARGET).iso + qemu-system-x86_64 -cdrom $(TARGET).iso -# Cleaning +# Clean build files .PHONY: clean clean: - $(RM) $(BUILD_DIR) $(ISO_DIR) myos.iso + $(RM) $(BUILD_DIR) $(ISO_DIR) $(TARGET).iso diff --git a/qemu.sh b/qemu.sh deleted file mode 100755 index 8080024..0000000 --- a/qemu.sh +++ /dev/null @@ -1 +0,0 @@ -qemu-system-x86_64 -cdrom myos.iso diff --git a/src/boot.asm b/src/boot.asm deleted file mode 100644 index 94b4c57..0000000 --- a/src/boot.asm +++ /dev/null @@ -1,90 +0,0 @@ -; Declare constants for the multiboot header. -MBALIGN equ 1 << 0 ; align loaded modules on page boundaries -MEMINFO equ 1 << 1 ; provide memory map -FLAGS equ MBALIGN | MEMINFO ; this is the Multiboot 'flag' field -MAGIC equ 0x1BADB002 ; 'magic number' lets bootloader find the header -CHECKSUM equ -(MAGIC + FLAGS) ; checksum of above, to prove we are multiboot - -; Declare a multiboot header that marks the program as a kernel. These are magic -; values that are documented in the multiboot standard. The bootloader will -; search for this signature in the first 8 KiB of the kernel file, aligned at a -; 32-bit boundary. The signature is in its own section so the header can be -; forced to be within the first 8 KiB of the kernel file. -section .multiboot -align 4 - dd MAGIC - dd FLAGS - dd CHECKSUM - -; The multiboot standard does not define the value of the stack pointer register -; (esp) and it is up to the kernel to provide a stack. This allocates room for a -; small stack by creating a symbol at the bottom of it, then allocating 16384 -; bytes for it, and finally creating a symbol at the top. The stack grows -; downwards on x86. The stack is in its own section so it can be marked nobits, -; which means the kernel file is smaller because it does not contain an -; uninitialized stack. The stack on x86 must be 16-byte aligned according to the -; System V ABI standard and de-facto extensions. The compiler will assume the -; stack is properly aligned and failure to align the stack will result in -; undefined behavior. -section .bss -align 16 -stack_bottom: -resb 16384 ; 16 KiB -stack_top: - -; The linker script specifies _start as the entry point to the kernel and the -; bootloader will jump to this position once the kernel has been loaded. It -; doesn't make sense to return from this function as the bootloader is gone. -; Declare _start as a function symbol with the given symbol size. -section .text -global _start:function (_start.end - _start) -_start: - ; The bootloader has loaded us into 32-bit protected mode on a x86 - ; machine. Interrupts are disabled. Paging is disabled. The processor - ; state is as defined in the multiboot standard. The kernel has full - ; control of the CPU. The kernel can only make use of hardware features - ; and any code it provides as part of itself. There's no printf - ; function, unless the kernel provides its own <stdio.h> header and a - ; printf implementation. There are no security restrictions, no - ; safeguards, no debugging mechanisms, only what the kernel provides - ; itself. It has absolute and complete power over the - ; machine. - - ; To set up a stack, we set the esp register to point to the top of our - ; stack (as it grows downwards on x86 systems). This is necessarily done - ; in assembly as languages such as C cannot function without a stack. - mov esp, stack_top - - ; This is a good place to initialize crucial processor state before the - ; high-level kernel is entered. It's best to minimize the early - ; environment where crucial features are offline. Note that the - ; processor isnot fully initialized yet: Features such as floating - ; point instructions and instruction set extensions are not initialized - ; yet. The GDT should be loaded here. Paging should be enabled here. - ; C++ features such as global constructors and exceptions will require - ; runtime support to work as well. - - ; Enter the high-level kernel. The ABI requires the stack is 16-byte - ; aligned at the time of the call instruction (which afterwards pushes - ; the return pointer of size 4 bytes). The stack was originally 16-byte - ; aligned above and we've since pushed a multiple of 16 bytes to the - ; stack since (pushed 0 bytes so far) and the alignment is thus - ; preserved and the call is well defined. - ; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kernel_main - extern kernel_main - call kernel_main - - ; If the system has nothing more to do, put the computer into an - ; infinite loop. To do that: - ; 1) Disable interrupts with cli (clear interrupt enable in eflags). - ; They are already disabled by the bootloader, so this is not needed. - ; Mind that you might later enable interrupts and return from - ; kernel_main (which is sort of nonsensical to do). - ; 2) Wait for the next interrupt to arrive with hlt (halt instruction). - ; Since they are disabled, this will lock up the computer. - ; 3) Jump to the hlt instruction if it ever wakes up due to a - ; non-maskable interrupt occurring or due to system management mode. - cli -.hang: hlt - jmp .hang -.end: @@ -1,110 +1,32 @@ -/* Declare constants for the multiboot header. */ -.set ALIGN, 1<<0 /* align loaded modules on page boundaries */ -.set MEMINFO, 1<<1 /* provide memory map */ -.set FLAGS, ALIGN | MEMINFO /* this is the Multiboot 'flag' field */ -.set MAGIC, 0x1BADB002 /* 'magic number' lets bootloader find the header */ -.set CHECKSUM, -(MAGIC + FLAGS) /* checksum of above, to prove we are multiboot */ +.set ALIGN, 1<<0 +.set MEMINFO, 1<<1 +.set FLAGS, ALIGN | MEMINFO +.set MAGIC, 0x1BADB002 +.set CHECKSUM, -(MAGIC + FLAGS) -/* -Declare a multiboot header that marks the program as a kernel. These are magic -values that are documented in the multiboot standard. The bootloader will -search for this signature in the first 8 KiB of the kernel file, aligned at a -32-bit boundary. The signature is in its own section so the header can be -forced to be within the first 8 KiB of the kernel file. -*/ .section .multiboot .align 4 .long MAGIC .long FLAGS .long CHECKSUM -/* -The multiboot standard does not define the value of the stack pointer register -(esp) and it is up to the kernel to provide a stack. This allocates room for a -small stack by creating a symbol at the bottom of it, then allocating 16384 -bytes for it, and finally creating a symbol at the top. The stack grows -downwards on x86. The stack is in its own section so it can be marked nobits, -which means the kernel file is smaller because it does not contain an -uninitialized stack. The stack on x86 must be 16-byte aligned according to the -System V ABI standard and de-facto extensions. The compiler will assume the -stack is properly aligned and failure to align the stack will result in -undefined behavior. -*/ .section .bss .align 16 stack_bottom: .skip 16384 # 16 KiB stack_top: - -/* -The linker script specifies _start as the entry point to the kernel and the -bootloader will jump to this position once the kernel has been loaded. It -doesn't make sense to return from this function as the bootloader is gone. -*/ + .section .text .global _start .type _start, @function _start: - /* - The bootloader has loaded us into 32-bit protected mode on a x86 - machine. Interrupts are disabled. Paging is disabled. The processor - state is as defined in the multiboot standard. The kernel has full - control of the CPU. The kernel can only make use of hardware features - and any code it provides as part of itself. There's no printf - function, unless the kernel provides its own <stdio.h> header and a - printf implementation. There are no security restrictions, no - safeguards, no debugging mechanisms, only what the kernel provides - itself. It has absolute and complete power over the - machine. - */ - - /* - To set up a stack, we set the esp register to point to the top of the - stack (as it grows downwards on x86 systems). This is necessarily done - in assembly as languages such as C cannot function without a stack. - */ mov $stack_top, %esp - /* - This is a good place to initialize crucial processor state before the - high-level kernel is entered. It's best to minimize the early - environment where crucial features are offline. Note that the - processor is not fully initialized yet: Features such as floating - point instuctions and instruction set extensions are not initialized - yet. The GDT should be loaded here. Paging should be enabled here. - C++ features such as global constructors and exceptions will require - runtime support to work as well. - */ - - /* - Enter the high-level kernel. The ABI requires the stack is 16-byte - aligned at the time of the call instruction (which afterwards pushes - the return pointer of size 4 bytes). The stack was originally 16-byte - aligned above and we've pushed a multiple of 16 bytes to the - stack since (pushed 0 bytes so far), so the alignment has thus been - preserved and the call is well defined. - */ call _init call kernel_main - /* - If the system has nothing more to do, put the computer into an - infinite loop. To do that: - 1) Disable interrupts with cli (clear interrupt enable in eflags). - They are already disabled by the bootloader, so this is not needed. - Mind that you might later enable interrupts and return from - kernel_main (which is sort of nonsensical to do). - 2) Wait for the next interrupt to arrive with hlt (halt instruction). - Since they are disabled, this will lock up the computer. - 3) Jump to the hlt instruction if it ever wakes up due to a - non-maskable interrupt occurring or due to system management mode. - */ cli 1: hlt jmp 1b -/* -Set the size of the _start symbol to the current location '.' minus its start. -This is useful when debugging or when you implement call tracing. -*/ .size _start, . - _start diff --git a/src/grub.cfg b/src/grub.cfg index b2f8404..fea5f54 100644 --- a/src/grub.cfg +++ b/src/grub.cfg @@ -1,3 +1,6 @@ +set timeout=0 +set default=0 + menuentry "myos" { - multiboot /boot/myos.bin + multiboot /boot/myos.bin } diff --git a/src/kernel.c b/src/kernel.c index 2c71ba4..90f34bd 100644 --- a/src/kernel.c +++ b/src/kernel.c @@ -1,37 +1,11 @@ #include <stdbool.h> #include <stddef.h> #include <stdint.h> - -/* Check if the compiler thinks you are targeting the wrong operating system. */ -#if defined(__linux__) -#error "You are not using a cross-compiler, you will most certainly run into trouble" -#endif - -/* This tutorial will only work for the 32-bit ix86 targets. */ -#if !defined(__i386__) -#error "This tutorial needs to be compiled with a ix86-elf compiler" -#endif - -/* Hardware text mode color constants. */ -enum vga_color { - VGA_COLOR_BLACK = 0, - VGA_COLOR_BLUE = 1, - VGA_COLOR_GREEN = 2, - VGA_COLOR_CYAN = 3, - VGA_COLOR_RED = 4, - VGA_COLOR_MAGENTA = 5, - VGA_COLOR_BROWN = 6, - VGA_COLOR_LIGHT_GREY = 7, - VGA_COLOR_DARK_GREY = 8, - VGA_COLOR_LIGHT_BLUE = 9, - VGA_COLOR_LIGHT_GREEN = 10, - VGA_COLOR_LIGHT_CYAN = 11, - VGA_COLOR_LIGHT_RED = 12, - VGA_COLOR_LIGHT_MAGENTA = 13, - VGA_COLOR_LIGHT_BROWN = 14, - VGA_COLOR_WHITE = 15, -}; - +#include"vga.h" + +static const size_t VGA_WIDTH = 80; +static const size_t VGA_HEIGHT = 25; + static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) { return fg | bg << 4; @@ -42,16 +16,6 @@ static inline uint16_t vga_entry(unsigned char uc, uint8_t color) return (uint16_t) uc | (uint16_t) color << 8; } -size_t strlen(const char* str) -{ - size_t len = 0; - while (str[len]) len++; - return len; -} - -static const size_t VGA_WIDTH = 80; -static const size_t VGA_HEIGHT = 25; - size_t terminal_row; size_t terminal_column; uint8_t terminal_color; @@ -63,19 +27,16 @@ void terminal_initialize(void) terminal_column = 0; terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK); terminal_buffer = (uint16_t*) 0xB8000; - for (size_t y = 0; y < VGA_HEIGHT; y++) { - for (size_t x = 0; x < VGA_WIDTH; x++) { + for (size_t y = 0; y < VGA_HEIGHT; y++) + { + for (size_t x = 0; x < VGA_WIDTH; x++) + { const size_t index = y * VGA_WIDTH + x; terminal_buffer[index] = vga_entry(' ', terminal_color); } } } -void terminal_setcoor(uint8_t color) -{ - terminal_color = color; -} - void terminal_putentryat(char c, uint8_t color, size_t x, size_t y) { const size_t index = y * VGA_WIDTH + x; @@ -84,11 +45,8 @@ void terminal_putentryat(char c, uint8_t color, size_t x, size_t y) void movescreen() { - if (terminal_row == VGA_HEIGHT) - { - terminal_row--; - for(size_t i=0;i<VGA_HEIGHT;i++) for(size_t j=0;j<VGA_WIDTH;j++) terminal_buffer[i*VGA_WIDTH+j]=terminal_buffer[(i+1)*VGA_WIDTH+j]; - } + terminal_row--; + for(size_t i=0;i<VGA_HEIGHT;i++) for(size_t j=0;j<VGA_WIDTH;j++) terminal_buffer[i*VGA_WIDTH+j]=terminal_buffer[(i+1)*VGA_WIDTH+j]; } void terminal_putchar(char c) @@ -102,30 +60,18 @@ void terminal_putchar(char c) if (terminal_row == VGA_HEIGHT) movescreen(); } -void terminal_write(const char* data, size_t size) -{ - for (size_t i = 0; i < size; i++) terminal_putchar(data[i]); -} - void terminal_writestring(const char* data) { - terminal_write(data, strlen(data)); + for(int i=0;data[i]!='\0';i++) terminal_putchar(data[i]); } -char *rec; -__attribute__ ((constructor)) void foo(void) -{ - rec="aleksa"; -} - void kernel_main(void) { terminal_initialize(); - for(size_t i=0;i<50;i++) - { - for(size_t j=0;j<i;j++) terminal_writestring("#"); - terminal_writestring("Hello, kernel World!\n"); - } - terminal_writestring(rec); + for(size_t i=0;i<50;i++) + { + for(size_t j=0;j<i;j++) terminal_writestring("#"); + terminal_writestring("Hello, kernel World!\n"); + } } diff --git a/src/vga.h b/src/vga.h new file mode 100644 index 0000000..8f81c21 --- /dev/null +++ b/src/vga.h @@ -0,0 +1,23 @@ +#ifndef VGA +#define VGA + +enum vga_color { + VGA_COLOR_BLACK = 0, + VGA_COLOR_BLUE = 1, + VGA_COLOR_GREEN = 2, + VGA_COLOR_CYAN = 3, + VGA_COLOR_RED = 4, + VGA_COLOR_MAGENTA = 5, + VGA_COLOR_BROWN = 6, + VGA_COLOR_LIGHT_GREY = 7, + VGA_COLOR_DARK_GREY = 8, + VGA_COLOR_LIGHT_BLUE = 9, + VGA_COLOR_LIGHT_GREEN = 10, + VGA_COLOR_LIGHT_CYAN = 11, + VGA_COLOR_LIGHT_RED = 12, + VGA_COLOR_LIGHT_MAGENTA = 13, + VGA_COLOR_LIGHT_BROWN = 14, + VGA_COLOR_WHITE = 15, +}; + +#endif |
